Hand Populous Reincarnated

Populous Reincarnated Matchmaker

Matchmaker Tutorial

The Populous: Reincarnated Matchmaker is a fan made software combining IRC with the multiplayer features and protocols of Populous: The Beginning. To keep this simple, the Matchmaker is a multiplayer client allowing you to connect with others to talk and play PopTB games. In order for this to work properly, you must have a download of The Multiplayer Essentials or the full game, a download of The Matchmaker, and have registered an account with PopRe.net. You may need the 1.03 collective patch if you downloaded the game from another source. When your downloads are fully installed and you have registered an account with PopRe.net open the MatchMaker to continue with this guide.

Picture of the Login Screen
The Login Screen.
  1. Your username is the same username you registered with on PopRe.net
  2. Your password is the same password you registered with on PopRe.net
  3. This is the login button. You must enter your username and password to connect to the server
  4. Quick link to PopRe.net
  5. Your matchmaker version number is displayed here. You must have an updated Matchmaker to connect

Picture of the Main Room The Main Room.

Center: Lobby

  1. This is the chat room. This stores all conversations, welcome messages, news, player logins/logoffs, and more.
  2. Welcome message is always the first message.
  3. This informs players of any new changes or additions to the community. Below recent update is where the the conversations are held.
  4. On the bottom of the Matchmaker is the text-entry bar. This is where you may type your messages and commands. All commands can be found here. *NEEDS A HYPERLINK

Right side: Online Lists

  1. The far right side of the Matchmaker is the player waiting list. At the top of this box is a white bar to reorganize players based on rank "R", name "Name", and status "S". Below this white bar is a list showing the players waiting, a list showing the players idling, and a list showing players in a game.
  2. At the bottom right corner of the player waiting list box is a tab for legend. This box shows you the different symbols for the statuses we see in the lists.

Left: Game Room

  1. On the far left side of the Matchmaker is the game room. At the top of this area is the "Join Autohut" button. It'll semi-randomly place you in a hut to help get you into a game. Below the autohut button is a series of "Empty huts". Populous supports up to 4 players each taking one of the 4 tribes in the game. Each set of 4 huts will participate in the same game. Players who are capable of hosting will control all this game's settings. Unless you have hosting enabled, don't join the top hut. A link to our hosting guide. *NEEDS A HYPERLINK

Top: Features and boxes

  1. Map of the Day box is dedicated to a randomly selected map and Populous mods. The mods button will take you to another screen where you can view all of the game's mappacks and install the mappack you want to host.
  2. The Welcome Message box stores your welcome message even after conversations have drawn on for hours.
  3. Profile box gives a brief overview of your rank, points, wins this month, and how many more points you need to reach the next grade.
  4. Links box displays links for resources you may need.
  5. Hosting box informs you if your port check is capable of hosting, successful, unlikely to host, or unsuccessful. The port check button allows you to test your port. If you don't have the universal hosting functionality on your router, don't have your computer set to DMZ enabled through your router, haven't manually opened your ports on your router, or your firewall is blocking your ports, you will be unsuccessful when port checking. Refer to our hosting guide for more help. *NEEDS A HYPERLINK

Options Button and Logout

  1. The options button will open a new screen giving you access to different Populous and Matchmaker settings. You can enable twitch, manage blocked players, change in-game settings like resolution, find your Populous directory, and much more.
  2. Logout is going to disconnect you from the server. You will need to login again to connect to the server.

Mappack Browser

First image of Mods
The numbers in the image correspond with the numbers below.
  1. Allows you to switch between mappack views. This image is showing the "Search" page.
  2. Allows you to set your search criteria when seeking maps to play. Types, style, # of players, amount of land, amount of trees, map rating, ranked/unranked, and played/unplayed are all different criteria you may change to find something fitting your taste.
  3. This is your mappack and map list. In order to play a map you will need to install the mappack with that map.
  4. This button allows you to install the mappack with the map you have selected.
  5. If a change is made to the mappacks/maps while you're viewing you may press this to refresh the list. Useful if you're trying to test a newly submitted map.

*Anyone can create new maps with ALACN's World Editor and submit them for testing. Learn how to create new maps by checking out this Map Making Guide *NEEDS A HYPERLINK.


'Craters' is selected.
This image shows a general top-down view of the world and the map specific qualities (all the search criteria you may change when searching).

Mappacks are organized in alphabetical order (on the left) and maps in sequence of upload (in the center). The right side allows you to see the general top-down view of each map. I chose Craters again, for consistency. Above this image is a 3D Preview button. It opens up a new page to a 3D model of the world so you can see the height, shape, and layout of the land.

3D Preview of Craters. Darker areas show lower land and as it gets brighter, it'll be higher up.

Hosting

The numbers in the picture correspond with the numbers below.

This picture is showing you what the MM looks like when you enter a "hosting hut" and/or installed a mappack/map. If you can't host, a red text may appear in the chat box informing you that you may experience difficulty trying to host.

  1. [War]Fireproof is in the hosting position (the top hut of this set of 4 huts).
  2. [War]Fireproof has moved out of the "Idle" list and into the "waiting" list.
  3. This box has changed to the "Players" box. You may request host, set the number of players, set spectators, manually change player tribe/color, and/or randomize colors.
  4. This box has changed to "Hut Settings". You may change your mappack, set a password, and limit which player grade is allowed to enter your hut.
  5. This box has changed to show your "Level". You may change the map but you're limited to the maps in your currently installed mappack. Change your mappack in the "Hut Settings" box.
  6. This box has changed to "Map Additions". These settings will give players 1 of any building you choose to have added. There's an added option to give players 50 starting braves and extra starting mana.
  7. This box has changed to "Game". In this box you can determine if your game is ranked/unranked, a timed game, and if there's a victory condition to win the game.

*Once all your settings have been decided and your huts are full, you may press the launch button to go into the game with the chosen settings and players waiting in your set of huts.


Options for the BETA version of Populous. Allows you to enable/disable mechanics that seem to break aspects of the game.

Settings


Populous Settings

On the Matchmaker, this screen will popup when you press the "Options" button.

  1. This is your Populous directory. It's important to know where your Populous game is installed because the Matchmaker needs your Populous folder in order to connect you into a game with other players. Altered files, changes to the game, changing game mechanics, and more is all done through the MM into your Populous directory.
  2. Populous version 1.01 is the original version of the Populous game. It does not reflect the collective 1.03 and modified 1.04 patches to improve the game. Beta is a specialty option if you enter the !beta command into the chat bar. It'll grant you the option to change your Populous game to the modified Beta version the PopRe team is working on, in order to improve the game.
  3. Software and Hardware modes change the quality of the game. It's rare but some people can run hardware so if you can't there's probably nothing you can do to make it work. Software mode is what most players use to run Populous. If you can run the Direct3D version of the game, Hardware mode should work for you on the MM, otherwise the game will crash every time.
  4. These are some game options. You may turn on/off enemies in the minimap, disable matchmaker conversations while playing online Populous, send screenshots to PopRe.net every minute (for collecting game information), and the number of allowed spectators.

Populous Graphics Settings

This page allows you to adjust your in-game Populous resolution, game quality, and enable DxWnd. DxWnd is a very important part of this page. Anyone who has difficulty running, playing, and/or issues with textures may need to use DxWnd for resolve. This works for some but not all.


Populous Controls Settings

Fix mouse should be enabled by default, which if it isn't it may cause the mouse to be inaccurate and/or jumpy. Autocast happens when you tell your Shaman to cast outside her max range for any spell and she'll move close enough to the target to cast her spell. Flip rotation changes your left/right keys when rotating the world. Stay selected allows you to select any units, issue a command, and stay selected. With it off, you'll issue a command and deselect the commanded units automatically. Rotation with CTRL requires you to hold CTRL to rotate the world, otherwise with it on your left/right keys will move the world left/right.


Populous Audio Settings

This page allows you to enable/disable sound and music or adjust the volumes of each. You may choose to enable High Quality but there's a really tiny difference that's unnoticeable unless you're trying to notice it.


Populous Network Settings

Useful for hosting if you know what you're doing. The port check, which is available in the lobby under the "Hosting" box, does the same thing. Dial-up mode is probably most useful for anyone with a very limited dial-up connection. Unless you know what you're doing, don't touch Custom External IP or Custom Binding IP. You may have a number like xx.xxx.xx.xxx and if you do, don't change it.

Would you like to stream your Populous matches? You can enable twitch streaming and once you have a twitch account, you can connect your Populous streaming to your Twitch account. Connected accounts will show the live stream on PopRe.net and a recording symbol on your username in the matchmaker when playing.

These functions are Matchmaker specific. You can have the MM open automatically when you turn your computer on, auto connect, save password, save chat log, and check for updates. The game settings option allows you to move the game settings to the bottom of the matchmaker.

You may enter a player's name in the white bar toward the bottom and block/unblock that player. Their name will appear on the right where they will be blocked. The only option you can change is allow/disallow them from joining your games. If these players change their name, they're no longer blocked.

You can show private messages in chat or in a popup window. Auto-away on mouse idle means you'll appear !away in the MM when you leave the mouse for awhile. Ignore clan tags means sorting players based on their name in alphabetical order, rather than based on tag. Group players by game will show players in game grouped together, if not they may be spread out in the playing list. Group chat allows multiple players to privately message each other at the same time, ignoring group chat invites disallows players from inviting you to these conversations. Time stamps will stamp each message in the lobby with a time.

Too young or dislike profanity? Use language filter to hide bad words. Dislike people who talk in nothing but caps? Force lowercase.

Notify on private messages allows to make a gong sound and flash orange at the bottom of your screen. Notify on full hut allows you to do something else until your game is full of people. Play alert sound allows the gong sound. Nick alerts allows the MM to notify you if someone mentions any words you add into the Nick Alerts.

This page is where you can install a custom designed skin for the Matchmaker. Icons, buttons, colors, and text will change from skin to skin. Choose a design you like and install. You may also create your own skin, here's how! *NEEDS A HYPERLINK

This last page allows you to start a bot for other players to command and use in order to host their matches. You may start bot when idle, start bot on MM startup, and run Populous in headless mode (no graphics).

This completes the navigation of the MM and location of the many features found throughout. If you have any questions or need further help, please refer to other tutorials *INSERT OTHER LINKS TO TUTORIALS! and the forums for additional assistance.

Version Changelogs

2.1.2.0
Upgraded Delphi to 10.2
Added Twitch stream detection
2.1.1.2
Fix for Mobile MM chat being hidden
Fix laggy status on enter
2.1.1.1
Fixed config data not loading on startup
Made username selection show in player list
Fixed Populous autoupdate
Fixed away messages not visible to self
2.1.1.0
a:
Added message rate limiting
Refactored chat systems
2.1.0.2
d:
Fix for [] in name not completing connections
Added relogin command
c:
Fix for wrong level reported
Refactored Zip functions
b:
Fix screenshots and reduced bandwidth for stats
Made offline mode more p2p
Fixed curses not being sent from host
a:
Added public status messages
2.1.0.1
Bug fixes for 2.1.0.0
2.1.0.0
Added 'Idle' and 'Game Setup' categories for player list
Added map search box
Added 'Report' context menu option
Added 'Resize MM' option
Saved games over 1 month old are automatically deleted
2.0.6.2
Fixed issues with hover on grades
2.0.6.1
Enabled support for encyption to server
2.0.6.0
Fixed incorrect level being reported
Fixed test maps not showing preview
DXWnd available for newer OSs
Made update messages more verbose
Font size is preserved on MM close
MM will resize when game is running
Players can be blocked by user ID
Added Populous auto-update
Added new host bot options
Added profile box
Added MM maximized state to save data
Added !shots command shortcut to screenshots folder
Added "Dial-up Mode" with reduced network usage in game
Added support for OBS Studio
Added "Private Message" button on player list context menu
Added hover text on player icons
2.0.5.2
Fixed html tags rendering
2.0.5.1
Fixed problems with 2v2 games not being reported
2.0.5.0
Experimental patch support
Better spectator connections
Added Features Selection
Fixed conference colors
Hut settings copied from last hosting
Added simple host bot functionality
2.0.4.4
Fixed 3D Preview
Fixed alignment of boxes at bottom
2.0.4.3
New and improved chat box
Players cannot join restricted huts
Fixes for joining spectators
2.0.4.2
Fixed mappack different error
Fixed chat not displaying after selecting text
2.0.4.1
Fixed streaming players sometimes placed in huts
Fixed green name missing when joining red as spectator
Huts restricted until loaded when entering lobby
Fixed away messages not loaded when entering lobby
Fixed players not able to join spectators when mappacks install too fast
2.0.4.0
Added easy streaming/recording options
Moved dxwnd into release
Updated to latest dxwnd version
Framerate increase for shaman deaths
View Stream opens in local media player if available
Fixed side panel appearing for watchers
Fixed 2v2 spectators freezing mid game
Map selected in MM shown first in game
Added new view stream options for twitch/PopRe/media player
Fixed userlist corrupting when sorting by rank
Added new API to allow for host bots
Pings can go higher than 511
2.0.3.0
Added options to filter full messages or PMs
Fixed players entering not getting all player hut positions
Automatic resync recovery
Save game packages created during some events in game
Added Load Game panel
Added support for Adobe Flash Media Live Encoder streaming detection
2.0.2.3
Fixed autoupdate and skin downloading issues
2.0.2.2
Fix for bad map installed when MotD missing
Constant.dat downloaded if found corrupt
Connection tweaks
MM is moved on screen if detected off screen
Fixed freeze when connecting
Fixed freeze generating map previews
Fixed 2v2 Spectators
Fixed non-grouped by game spacers showing up
Fixed Streaming notification
Backup server is used for game reports if main server is down
2.0.2.1
Added check for same constant file on launch
Minor bug fixes
2.0.2.0
Mappacks can contain replacement objects and constants
Added option to group players by game
Added Gabber Mode
Added Mappack sorting option
Some strings will be localized
Added warning if multiple mm running
Added support for new CONSTANT field in mappack.txt
Fix for error 51 when launching
Quick select mappack list updates when mappack browser refreshed
2.0.1.4
All DLLs copied in Pop dir
Ranks updated for people in huts
Pings updated when players move huts
Experimental pathfinding command added
Added new hosting classification: Restricted
Mappacks can contain replacement sounds
Error message pop-ups hidden
Updated Streaming detection for OBS 0.635
Unicode/Ansi Fixes
Updated network library
Updated OpenSSL
2.0.1.3
Fixed issues with blocking/unblocking
More players will be able to submit screenshots
Better gateway detection
Player list numbers should be more accurate
Removed check for disconnect button
Fixed installing extra data files for Mappacks
Fixed autologin with too many caps
Fixed error message when updating/reverting
Fixed MM not restarting on update
PMs notify in balloon if MM is minimized
Max game length reduced to 90 minutes
Hut ownership time increased from 5 microseconds to 5 seconds
Screenshots are sent slower
2.0.1.2
Fixed sound/data files not being copied
Fixed several exceptions
2.0.1.0
Populous started out of AppData directory
MM will eleveate within MM as needed
AutoUpdate improvements
IPv6 enabled for IRC and Web connections
Fixed sorting with custom away messages
Hut tooltip shows hut restrictions
Game will notify if permanently out of sync
Chat while paused for all versions
Build while paused disabled
Populous will not use 100% CPU
Fixed rotation with cursed players
HQ sound disabled if not installed
Revised and improved hut additions
Fix for reconnecting
Fix for random statuses
2.0.0.9
Added "Use Populous Resolution" option
Fixes for sequential port NATs
2.0.0.8
Fixes for login "Host not found"
Fixes for invalid cheat detection
Connection improvements
DxWnd improvements
Autoupdate improvements
2.0.0.7
Link colors updated on skin change
External IP correctly detected
Better connections on LAN
Added more hints for buttons
Resolution is set when game starts
Fixes for 3d map previews
2.0.0.6
Added Links panel
Fixed disconnect on conference invite
Other minor bug fixes
2.0.0.5
General bug fixes
Added button to hide lobby panel when not in hut
2.0.0.4
Automatic error reporting enabled
dxwnd will never start on win 8
Autoupdate requests admin if needed
Taskbar flashes on notifications
Various bug fixes and error messages
Fixed Test maps showing wrong previews
Languages can be changed (not all strings localized)
2.0.0.2
Fixed sorting by rank
Fixed host port not being sent to clients
Added more verbose error messages
2.0.0.0
Changed MM Icon
Redesigned MM UI
Upgraded compiler version
Added Login Window
Added Settings Window
Added Map Pack Browser
Added quick setting for map packs
Added Tray Icon
Added Minimize to tray option
Added "Allow blocked players in hut" option
Added "Notify on full hut" option
Added option to disable alert sound
Added option to automatically send screenshots to server
Added warning for high resolutions
Added ping display when joining hut
Players connect when joining hut, not launching
Added automatic firewall exception
Added IPv6 support
MM repairs Populous compatibility settings
!dir shortcut to Matchmaker data folder
Mappack Browser button is mod image
Minimize on sys tray click
Added loading screen
Added unicode support
1.7.5.7
Compatibility improvements
1.7.5.6
New and exiting curses
1.7.5.5
Updated streaming notification for new version of OBS
Added support for XSplit streaming
1.7.5.4
Fix connect issue when server down
1.7.5.3
Error handling of some messages
1.7.5.2
Fix for players joining with varying IP
1.7.5.0
Added help for setting twitch stream name
Error messages on closing removed
Fixed Matchmaker 'deleted' on update
Hosting level shown in options
Hosting tweaks
Map offsets for watchers disabled
1.7.4.9
Better non-host detection
1.7.4.8
Hosting fixes/improvements
Added ffmpeg support for streaming notifications
1.7.4.7
Unreasonable pings no longer displayed
Port check will originate from all unique sources
Game results re-sent if failed
1.7.4.5
Better hosting detection
Stability improvements
1.7.4.4
Cured sleep sickness
1.7.4.3
Fixed timeout issue on connection
Better host capability detection
Fewer stars
1.7.4.2
More complete hosting checks
Faster timeout on some failed hostings
Bug fix for mappack loaded at start up
1.7.4.1
Offset world to put 0,0 in back of map
1.7.3.6
Crash and error fixes
1.7.3.5
Fix for freeze on launch for joiners
Joiners will report to host if failed connection
Disallow name changes if login server is down
Potential speed ups in game
Fixed data restore issues
Added DxWnd integration
1.7.3.4
Bug fixes
1.7.3.3
Host watchers timeout fix
Color selector fix
Other bug fixes
1.7.3.2
Lagout reporting
Better IP detection
1.7.3.1
Correct name shown for non-connecters
Port scanning slowed down and alternates
ZoneAlarm detection
Watchers run through full connection process
Non-hosts can launch watchers
Fixed update as non-admin user into privilaged folder deleting mm
Fixed various error messages
1.7.3.0
Players can join host even if IP changes
Players launched into full game will be added as spectators
Added color selector
1.7.2.9
Fixed pile of errors on launch
Fixed kicking
1.7.2.8
Added !kick option to game setup
Connection port is stored
Other connection fixes
1.7.2.7
Added Run on Windows startup option
Connection fixes
Default resolution set higher
1.7.2.6
Changes to connection process
Faster ordered launch
1.7.2.5
Launch after in game causes cheat message fixed
Offline mode launch exception fixed
Network connection improvements
Host handoff will work for Capables and Possibles
1.7.2.4
Many tweaks to hosting
Ping function fixed
Names/colors show up on launch
1.7.2.3
Added host data logger
Changed relay binding to activate on connect instead of start
Launch check works with Possibles
1.7.2.2
Players can host other players on their own networks
Final check done before starting Populous
1.7.2.1
Fix to allow two players on the same IP to join the same game
1.7.2.0
Populous relay added to matchmaker
Improvments to allow better hosting
Game data shown on launch
1.7.1.9
Fix for levels directory not being fully copied and causing Populous crash
1.7.1.8
Restore command is much faster
Matchmaker automatically requests elevation when needed
1.7.1.7
Random maps show starting points in previews
Test maps have 3D previews
Added high framrate option
Matchmaker correctly identifies program directory
Added built in registration and password recovery
1.7.1.6
Removed Obelisk -> Gargoyle option (now default)
Added Randomize Colors option
Updated localizations
Added in-game hint for new players
Fixed a couple exceptions with skins and updating
Game data shown on hover over hut
1.7.1.5
Range Checking Error Disabled
1.7.1.4
Fix for quitters not reporting game results
1.7.1.3
Watchers report games
Armageddon timed games with watchers don't crash
Armageddon activates if shamans are dead
1.7.1.2
Games over 1.5 hours report length correctly
Mappack List updates from server on refresh
End game user agent set to PopMM
Unwieldly ping reports fixed
Only capable hosts allowed in host spot
Fix for players being excessively kicked
1.7.1.1
Fix for huts showing as restricted after player leaves
Fix for selecting watchers messing up hut settings
1.7.1.0
Mappack list cached (fixes error starting with Internet connection)
Offline Mode added (start matchmaker with -offline parameter)
Local Hosting removed (replaced by Offline Mode)
Better detection of IPs
Removed forwarding help for non-NATed machines
Kick option hidden when host first joins hut with others
Login restricted to only valid username characters
Re-Enabled AutoHut
Language set to Windows langauge on first launch
Huts with override set only show spaces for set number of players
In-Game framerate doubled
Ordered launch option removed (now default)
Missing CoR glitch discouraged
Game reports sent more times on failure
Host reports start allies of all players in case of missing start report
Auto-connect on open and login option added
Added game settings window
Added option to mark player as watcher (no in-game objects)
Added option to replace obelisks with gargoyles
Added Timed games ending in Armageddon, highest population wins, most kills wins, or most shaman kills wins
Added Map Additions
1.7.0.8
Fix for auto hut error
1.7.0.7
Level Detection Tweaks
Small bug fixes
1.7.0.6
Improvements in downloading files
Support for different grade points
Possibly better detection of map
Support for skin color variables
Port Tests order rearranged
1.7.0.5
Fix Mappacks not downloading
1.7.0.4
Fix for stuck in game
1.7.0.3
Fixes for hosting detection
1.7.0.0
Mappack system rewritten
Mappacks can be installed without admin access
Better detection of map played
Test map system added
Timestamps in chat added
Starting pings reported to server
Conferences show inviter
Blocked players are automatically kicked from hut
View Profiles works for left context menu
1.6.6.9
Fix for map names containing the number 1
Disable chat while playing added
1.6.6.8
Best teams show up for Yellow and Green
Messages can be up to 475 characters long
AutoHut tweaks
PMs show as colored in log files
Hosting abilities more closely match test results
1.6.6.6
Chat Windows Flash Less
Conference Invite changes
Ghosts leave huts on rejoin
1.6.6.5
Chat Windows Flash
PM Settings not lost on Language change
1.6.5.1
Added multi-language support
1.6.4.10
Fix for AVG warning
1.6.4.9
Fix for dismantle crash (found by Brandan)
Added support for other version
1.6.4.0
3D map previews (created by Onkar)
Improved autohut to be useful
Bug fixes including PM to players with ghosts, and ordered launch
1.6.3.0
Merged in autoupdate to mm
1.6.2.2
Previews for all skins on server work
Hut menu works and other bug fixes
1.6.2.1
Anti-spam filter
Context menu for players in huts
Bux fixes including similar names reporting
1.6.1.0
User Profile shortcuts
1.6.0.9
Hut data box can be minimized
1.6.0.8
Added hut data box
Added tribe rotation
Added player override
Added ordered launching
Added rank filtering
1.5.6.7
Autoupdate waits until game completed
1.5.6.6
Security Fixes
Number of huts reduced
Buttons under huts consolidated
1.5.6.2
Populous options in mm
MM will report last good state of crashed game
English only language filter
Fix for Windows 7 color glitch
1.5.5.6
Ping functionality
Fix for Mappacks with strange letters
1.5.4.5
Skin loading fixes
Huts loading fix
Games not reporting on second game fix
Better feedback on game reports
1.5.4.1
Hosting mode options
Game reporting improvements
1.5.3.8
More specific ranks
Rank ordering according to league table
Performance Improvements
1.5.3.7
Status icons and legend
Error numbers
Auto Hut: Automatic matchmaking
Best Teams notification on launch
1.5.2.6
End population reported
Improved report reliability
Advanced network settings hidden
1.5.2.4
Fix for long usernames not reporting games
1.5.2.3
Added Restore Levels function
Improved Error Messages
Scrolling and link bug fixes
1.5.1.0
Improved PM and Hut Password Security
Back-end command changes
Networking/SSL libraries upgraded
Ident Server built into Matchmaker
Added Hosting Ability Checks on Start
Added UPnP and NATPMP Automatic Port Forwarding
Added Clickable Links in chat
Chat area scrolling/selection improvements
Players no longer show up in wrong places on startup
Host can't kick people already in hut
Custom grades no longer allowed
Login Screen Changes
Added Tribe Starting Points on Map Preview
MM stored data directory changes
Improvements to mappack install system
Advanced game reporting
1.4.7.1
Minor Bug Fixes
Network Test
1.4.6.8
Security Fixes
Player list sync issues fix
Speed increases
1.4.6.6
Fixed hut freezing bug
Added "The Beginning" Mappack
1.4.5.2
Added Skin Manager
1.4.4.3
Fixed "excess flood" and auto-update bugs
1.4.4.1
Versioning modified + small fixes
1.4.1.4
Fixed problems with MM lagging and disconnecting players
1.4.1.3
Added Hut Passwords
Minor stability fixes
1.4.1.2
Added Custom Away Messages
1.4.1.1
Added Mappack Downloader
Added Mappack Download/Install on Launch
1.4.1.0
Added Auto-away
Added Nick Alerts
Added /me command
Added Nick Complete
Added Map Hash Comparisons
Added Random Map Generator
Added Ident Server for faster connections