This page is designed to see what people are interested in for new features. Features can be for the website or matchmaker but should be changes in functionality rather than changes in policy (e.g. A feature to see previous names in the matchmaker would be good, a feature to allow multiple accounts would be a policy change and bad). Each user is granted 1 vote for every month they score more than 10 wins.
You currently have 0 vote(s). When a feature is implemented or removed, votes will be returned.Requested Features - Implemented Features - Rejected Features
Update the matchmaker with the latest translations in all languages.
Restrictions in MM
Option to set restrictions which will be used ingame, this has to edit the lang.dat file so that all restrictions in the gamelobby become invisible so they cant be changed once the game is launched (deleting all entries in the lang.dat will make this possible)
Anonymous Ranked Matchmaking
LoL-style system; Make a button which you click and it automatically matches you up with players of your skill - you dont know who they are until the game starts - and it finds as it is described in the Populous Council forum.
Custom Tribe Colors
Option for players to pick a custom color for their tribe
Invite to Game Option
Players who are in a hut waiting for a game should have the ability to invite players to join their hut. Instead of spamming "Join" a little message can be substituted with details about the match. This could also bypass "Blocking" and could be disabled by the player in Options.
Game launch sequence
Restrict entry into a hut for 10 seconds when the host has launched the game. This will eliminate those moments when you join a hut and then realise they are all now in game and you are by yourself ... no one wants to be lonely.
Individual map installing
Just like my suggestion of adding restrictions to be set in the lobby before the game gets launched, i think it will also be good if maps get installed individually, mappacks can remain as they are, but when a person chooses a map they should not be able to change it once the game is launched. I see it happen too many times that people select a map in the lobby but after launching they chose a different map.
Dynamic Map packs
It would be a great feature to be able to scroll through lots of maps and add them to your personal favourites so you can launch with your own map pack.... e.g with pp, sess, doughnuts, tom and 4walls . Or have set dynamic map packs like the most popular, least played, large population maps etc... Also a good way to browse maps without clicking into map packs would be good.
Single Player Map Testing
Allow players to launch a single player game with basic (Motionless AI) for Testing Maps. This is to ensure all components of a Map works before asking for players to test. Replacing Populous files can get messy and takes a lot of time. If a "Player" is needed, an ai "Player" could be created to automatically join a Testing game.
A little tab to the side where you can add other players as friends so they are easier to find for future games.
constant.dat editor in the mm
Time for some fun. With this players will be able to play tweaked games. Just a break from the norm. Of course these matches should be none-ranked by default. Uber Shaman blast wars and more
Select Map Texture
Have an option to change the texture of whatever map you select to the specified one (0-Z). Could be host only if it changes the maps header file, or player-specific if it replaces the files in the data folder. This would let you play games on common maps with different looks, so theyre less repetitive.
Change Color of Clan Admin Tag in Waiting/Playing List
On the Clan Page for each clan, give Admins the ability to change the color of the Admin Clan Tag. As a result, the clan tag for those admin will change in the waiting/playing list. Optional to admins of each clan.
Notes for certain acts
If you were muted, banned, kicked or whatever, there could be also given a reason why that happened. Means why were u muted, banned etc.
A new rank should be created, the God rank.. So if following the ranking system and to discern the real best players, the God rank would be achieved if past 475 points.. This way the exaggeration of shaman players today could be eliminated, or, at least, that would mean less than today, so they could fight for a new category..
People with different hosting sites cant put there links on popre because it only supports twitch so maybe make some kind of checkbox or something in which we can put our channel link so clicking on view stream can move watcher to the main site
Search Option in MM
The ability to search for word/words in the MM lobby like you do with "Ctrl + F" in internet browsers.
for all players who have played over a period of time would get the optional rank of veteran a well earned rank for matchmaker loyalty.
for all players who have played over a period of time would get the option for using an additional username tag. V[AsG]Username to show fellow players that you are a loyal member to the community.
Option to download Terrain Style
An option where you can see, and pick what terrain style to download, also if its possible to make user pick a index (pal0-#), for example i want this texture to be on Pressure Point & Face Off, those maps using C (Pressure Point) & H (Face Off) slots, at the same time.
Option for mouse sensitivity
In game and in mathcmaker option, under control option, there would be option to adjust mouse sensitivity.
Show up nationalities in the mm, so the new players know who to ask doubts in his own languages.
Add a setting in the matchmaker for the host to set and lock the teams prior to launching the game so teams cannot be changed in game.
Label/Description for Games
Allow hosts to put some text labeling the game such as "casual" or "blast wars"
Random Map Selector
Have the option to either select 10 of your favorite maps and have them randomly selected to play or random select any map in the game.
Automatically setup a conference for everyone who joins a hut and remove them when they leave
random map the generator
On the basis of how it is done in the Heroes of Might and Magic III. Being in host hut, instead of selecting a map, to be able to click on the button "random map" (as the Request Host)Be able to select the characteristics of the installation automatically or manually. characteristics : 1. The size of the map: large, medium and small. 2. The ratio of water and land: the island, continents, without water. 3. The relief: many mountains, hills, plains. 4. Trees: a lot, normal, small. 5. The presence of obelisks: a lot, a little, no.
submit game video
add another small triangle down there on each match (similar to dispute game triangle), and anyone could use it. it would be "submit game video". by clicking you can attach a link. i guess players who dispute games could have this extra job of clicking disputed video links and see if the video is about that particular match, and accept/reject. if accepted, right behind "probability", when you click " + " to open match details, a link to the video (youtube stream etc) would be there
Adding to Matchmaker option for start instantly with Bird Camera. This option is for people who is hard to start playing while pressing(-).
Show previous name in MM
At least for some time add a tooltip to users with new name showing the old name
add Emojis in mm it would be a lot of fun
I think mm is not just for game...People in mm also enjoys chat..then why dont mm add some Emojis in it so people can do a lot of fun
Report Button for bugged Maps
A button in the mappack menu where you can click on if you think the map is bugged or broken. You can then leave a message what exactly is wrong with the map you have chosen. A mappack administrator will get notified and can check the map for bugs.
Offline Players List
TheGabber would love a list of all players that have been online in the past month visible in the mm so you could email them or something
Allow comments under each feature request
Allow comments under each feature request on this webpage. This means we could comment on the ideas and maybe expand the idea. Make the comment trail for each request collapsible like the list of played games.
Matchmaker status on home page
Would be nice to see matchmaker status on the home page, which shows if the server is running or not, shows howmany people are online and waiting/playing in the lobby.
Additional Clan Admin Options
1) Allow clan owner to create different ranks on clan page and organize them in order of highest to lowest 2) Allow clan owner to give or take rights to recruit/dismiss players, change description or change website 3) Notify clan owner via automatically generated pm/e-mail of actions taken on the clan page 4) Give clan owner right to check all previous clan page actions (Promotion, Dismissed, Player Left) 5) Give clan owner right to undo previous action(s) on clan page, except when a player leaves
- Option to vote on the match winner. You can only vote if the game is starting (until minute 2). - Each match in the match history would then have a "bets" link to see everyone who placed a bet on that particular match, and the results. - There would be a betting league, only with people who bet at least once (or x times), to see the players accuracy and knowledge.
Make the Population Graphs shown by clicking the "Full Results" tab under the map name of each game, appear only after the game has been completed, because some players seem to be using it to do soft cheating, by knowing all players exact population in game..
Special Temporary Tournament Category
Upon the start of a tournament, there should be created, as an option, a category under the forums page, just for the players participating in the tournament and tournament admins, which could be specified by the tournament creator. This would function just like the clans category that each have in the popres forum.. The tournament admins could create diferent threads that would be visible to the players participating in the tournament, regarding anything tournament related.. Upon tournament completion, this category would be deleted.. Such feature would facilitate enormously tournaments, especially 2v2 tournaments, so that everyone participating could have a place to arrange everything tournament related, especially times to play each matches, without having to use external platforms..
You are tired of the short signature 205 Characters? Expand it from 205 to 405 or better.
Lagless follower selection
Implement instant follower selection to make the game playable with a high ping.
Let players talk by voice in game
Ability to watch any running game natively (no streaming)
Anyone who is logged in on mm can watch any running game by just right clicking on players name(inside [---playing: x/x ---] column) and choosing "watch game";Pop will launch him as watcher & will show the game in real time.
Many people lag out and they cant reconnect to the game back and you cant even load the game. The best choice would be better reconnecting. This could be awesome. There is some way to do it. Need to sign now ;) Jasmin
In-game message receiver visibility
Before every in-game message the colors to whom the message is sent are shown. For example blue PMs red, red will know that only he/she sees the message ([color][name]->[red symbol] [message]). If the message is public, everyone will notice it as well. Something like this: http://i.imgur.com/Am818Ph.png
Make a chat and pause event for each game. Record each players chat and who paused/unpaused the game.
This feature would only work for spectators (not game watchers, as they can chat in game). A small feature displaying the max population of each tribe (maybe refresh every 5 seconds or 10, depending if it lags, or if requires many data usage). That way the spectator doesnt have to swap between tribes to check the pop of each person. (atm, swapping alot usually causes resyncs too). (this would work on the incoming replaying recorded games feature aswell i guess)
As the game is unpaused, there would be a message (in the chat area, with the colour of the player who unpaused the game) saying eg.: "Matt has unpaused the game" - it would disappear like the chat disappears, after some seconds. IF possible, a 1, 2 or 3 seconds countdown after someone unpauses, to alert the players, and to be fair for everyone (no surprise unpauses)
3 v 3
the opportunity to join 3 v 3
reliable hostbot 2v2
always available hostbot (as the Request Host) 2v2, 3v1, 2v1, 1v1
This will be an option for Populous: The Beginning. You can put the game in Windowed Mode so that it will not be fullscreen. This will enable to switch between screens and not minimize the game and you Can use " OBS Overlays " for custom streams so that it will fit into the overlay.
Custom angle on the Bird eye view camera.
We should be have the ability to set the camera angle to w/e we prefer in the bird eye view, for example alex had 90 degree top-down bird eye view using some hacks, and some player may like 60 degree anlge or maybe somewhere b/w normal bird eye and medium zoom view. This setting should be available in matchmaker settings for populous.
Increase Populous FPS from 30 to 48. The new generation of players who cares about FPS need this and im sure the most of 70% want to increase fps. But why not 60? Because Populous looks extremly strange in 60 and 48 looks really smooth.
Tips and Messages
Tips for example "If you have Windows 7 or better, you might enable Dxwnd for fix wrong colors in game". Something like that, Tips every 10-15 mins and auto messages for new users.
Give an option to change the rewards and praying setup on Stoneheads according to the game length. Example: During the first 10 minutes of the game the stonehead gives reward X, 10+ minutes it gives the reward Y. Same could be applied to the amount of braves needed to pray and so on. This would add more complexity to the decision making in some maps.
Add an option in game restrictions to enable this feature in order to set speed and intensity of "Rising Sea". Example 1: Rising sea - intensity=3 - speed=10 > this will make all land at 3 height sink to sea-level (0 height) every 10 seconds. Example 2: Rising Sea - intensity=1 - speed=60 > this will make all land at 1 height sink to sea-level (0 height) every 1 minute.